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| My Witcher 3 review | |
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| Tweet Topic Started: Jun 9 2015, 06:47 PM (192 Views) | |
| Ian889 | Jun 9 2015, 06:47 PM Post #1 |
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Death comes to all of those who oppose me.
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So lets start off by saying the game is great. It just is, it's easily one of my favorite RPG's of all-time even as I nitpick it. Not just because of the great music, great visuals, great story, or great characters. No it's the first game in such a long time that I can remember sitting anywhere being anxious to get home and play more of it. Than staying up until the wee hours of the morning playing it. So lets start off with the technical side. First of yes it did receive a visual downgrade from the E3 trailer shown a year ago; no that doesn't make the game any worse and it's still one of if not the best looking games I've ever played. The lighting effects in the game are so good I often asked myself why doesn't my outside look this good. The music in the game is some of my favorite music from a game in years reminding me of Lord of the Rings or Game of Thrones quality music, and the voice acting is as strong as it ever has been. Charles Dance makes an appearance as the emperor of Nilfgard and sounds most like his Tywin portrayal in Game of Thrones with him sounding equal parts awesome and threatening. The story is as good as you would hope, and while you don't have to play the first two game to understand the story it helps. I would say it's even more helpful if you read the Andrzej Sapkowski novels the game is based off of. Again it's not necessary but it helps flesh out the relationships between Geralt and Ciri, and Yenifer to which the games hadn't explored previously. You still meet old friends like Dandelion, Triss, and Zoltan. The game focuses mostly on Ciri, and Yenifer; while you can choose to romance either Triss or Yen you see way more of Yen who is more vital to the central story. This game is slightly different from the Witcher 2 in that it's a way more personal story than one the fate of the empire (Although you do get to choose the fates of empires.) You're looking for Ciri your adopted daughter after being hired by Charles Dance her actual father. From there you run into all kinds of Witcher series staples like great choice effecting everything from individuals to nations. The sidequests turn out to effect the main quest in ways you would have have thought of giving you more incentive to do them than most games do. Often the game forces you into choices that feel more like the lesser of two evils than one good choice and one bad. I love the Witcher for this reason the people are alive in this world because they are bad and good. Help someone out they may not always be grateful even after you saved them; they're petty at times and no amount of reason in the world could stop them. Once a town's herbalist cursed a man's child because she thought he should have been with him. You are eventually forced to choose to either let the child die or reverse the curse onto the lady possible harming the rest of the village and this wasn't a main quest it is literally a quest you would miss if you weren't looking. Every side quest seems crafted so well with great characters who you aren't soon to forget. It immerses the player in a way with it's storytelling that no open world game before it has done. The mechanics are fairly standard for an open world RPG there are quest markers and little icons than you can go do and conquer certain NPC have other things for you to do while I've only put probably 75 hours into the game I can see how someone could easily put in CDPR's statement of 200 into it. It does two things that I really like in regards to it's open world. One, is that as opposed to saying an outpost is here, and monsters are there it's all just question marks. If you don't read each letter you pick up it's a surprise as to what you'll find when you get there. Which is nice because the game especially early will be like oh here is a place of power for you to level up, and then return with oh here is a horde of enemies that you can't beat. It's kind of nerve racking as you ride upon Roach to an incoming objective not knowing what there. The enemy variety in the game is also just amazing. While there are similar enemies there are just so many different types take from real world lore it's almost mind boggling. Between humans, beasts, and bosses you're probably looking at close to 100 different enemies the a game with different groups being effected by different things. Also with the edition of Witcher contracts as you go out to slay a foul beast terrorizing a village always ends in a usually rewarding boss fight. Now I'll say that I played the game on hard which forced me to use all of my Witcher skills from signs to swords stances to parrying to oils. Having said that I can imagine how playing the game on normal would be more of just a run of the mill slasher game as opposed to a unique and interesting combat system. While the combat still isn't the games biggest strong point it's extremely satisfying if you're able to dodge, parry, sign, and slash effectively in a big group of enemies making you look like your a blur of death to your foes. The game does include fast traveling; although, only from signpost to signpost which I have a love/hate relationship with. On one hand I like the fact that I couldn't just flee from danger quickly and warp away if I was injured it; also forced me to explore more than I probably would have leading to some very cool gear. However, at times I would be completing an objective and in the middle of nowhere and nowhere to find stuff trudging through places with Roach (The Horse in the games,) was tedious. Speaking of Roach he is a great traveling companion most of the time, but he get clipped and stopped to easily and you can pretty much leave him at home when you get to Skellige (a mountainous almost Celtic like area of the game.) He clips on everything and can't climb up enough stuff making him near useless. Even after the recent patches. Some people have said they had problem using the keyboard and mouse with the game, but I re-binded a few keys and haven't had a problem. The Witcher 3 brings back fighting and makes it better to where it's no longer a quicktime event which was welcome. It got rid of dice which I was sad to see but replaced it with Gwnet and interesting card game that would probably be fun to play by itself and even gives you a catch them all kind of quest for it's special cards. At the end of the day it's just more Witcher which is to say great. It's not without flaws, but for any RPG fan interested in games that can draw you in with impactful choices, a great story, deep lore, and ton of really good content, and fun characters than not picking this game up would be a disservice to yourself. It's already sold over 4 million copies join us it's that good. |
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1:47 PM Jul 11






