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Bravely Second; The sequel to Bravely Default
Topic Started: Nov 30 2014, 08:45 AM (4,001 Views)
Hisui
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Seccy "no fun allowed" Secundum

Tiltyu
Feb 3 2016, 10:28 AM
Spoiler: click to toggle
I don't THINK so, but I don't have the game on me at the moment.
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Hisui
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Seccy "no fun allowed" Secundum

For those of you in Europe, the Demo is now available to download. (Same as last time, stuff in the real game)
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Pianomanfreak
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For thoses that lived in North America the demo is already out and the game comes out this friday.
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Hisui
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Seccy "no fun allowed" Secundum

I'd make sure to do the demo-unlike last time, it's an actual canon story to the game (A prequel). Plus, free potions and equipment and Phoenix Downs at the start etc.
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ShmittlesThePoe
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Pirate Wavemaster
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Finally got around to playing and beating this game. What a great successor to a great game.

The story and characters where fun, and didn't do any disservice to the original. I was glad to see it wasn't just another cash-grab sequel that craps on its predecessor with the shallowest bit of effort. The story was decent, the flow of it was certainly less repetitive than BD, and still had a number of clever/interesting tricks to smile about. The dual-ending sidequest gimmick was interesting at times, having some choices being pretty clear cut, to muddled and grey, to just plain indifferent. At first, I was going with what I figured was the "best" choice regardless of which asterisk I actually wanted, but towards the end, I really wanted some jobs more than others and made what I considered "lesser" choices to that end. One thing that stood out to me was how it felt like different party members where "the" main character of the story. Yew's the obvious consideration for main character since he's the starting character and he's always there, but with all the moon stuff going on, Magnolia often felt like it too. And during all the side-quests Edea always felt like "the" main character, which was really cool. Tiz was just kinda there. He had BD. If I had to criticize this part of the game, it'd be that Yew and Tiz are a bit too similar.

The music was decent, but a lot more generic and less memorable than than BD. I was rather dissapointed by this since BD had so many great, memorable tracks that really stood out in uniqueness, quality, and quite frankly, were very catchy. The music used during each characters' special moves was the most notably let down, as they all sounded roughly the same. So yeah, not bad, maybe even good at times, but not great like BD. Fortunately, there's quite a bit of BD's original music sprinkled throughout the game, so those were nice. I miss dat world map music a lot too...

The game mechanics were fantastic, easily the highlight of this game. Definitely as good as BD, if not better. The new jobs, the old jobs, and all the tweaks to the system made for a really fun experience all the way through. They also added a lot of features to really streamline a lot of the menial tasks involved in preparing battle setups, like consecutive battle multipliers to gain JP faster, setting up repeating job commands to deal with scrubs, and setting up "favorites" to easily switch between different job/equipment/ability setups to suit the situation (which I used like crazy towards the end).

The visuals were pretty much as good as BD. Although seeing the opening sequence at the start of every chapter was a little annoying.

For some reason, the Voice Acting really stood out to me this time as being of good quality. I recall a few particularly good, emotional lines from Agnes from BD, but in this game, it was a lot of the subtle things I noticed being good, like sighs and other non-dialogue parts of the characters' conversations. Also the moon-speak French was hilarious and fun. I found myself very much enjoying figuring out what Magnolia was saying based on context, tone, and similarities to English and Spanish terms.

random spoilery things



So yeah, overall, I'd say it was a great game. I like BD a bit better, but that's probably the first-time nostalgia embeded in my head at this point.

For those curious, I played on hard, my team ended at lv 99 each mastering around 11 classes and legendarying about two each.

My Set up (How Edea kills all the things)
^
tl;dr, Edea can strike an enemy 1024 times in an instant before they can attack. And they won't.



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