Temple of Kraden News:
| Greetings, heathen. Perhaps some fortuitous blessing of Kraden's grace hath led you to our humble Temple, or perhaps you are simply curious about this strange and wonderful cult. Should you be willing - and dare to hope - to achieve enlightenment, the door opens before you. Lo! Leave your old life behind! For once you step through, you become something more than just yourself. You become a Kradenette. Are you willing to make the rapturous plunge? Do you have what it takes? One of us! One of us! One of us! Already one of us? Make your presence known: |
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| Tweet Topic Started: Oct 29 2014, 08:19 PM (1,364 Views) | |
| leaf | Oct 31 2014, 05:52 PM Post #21 |
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Crimson Leaf Vermillion
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I've heard a lot of LGBT stuff, but I've never heard someone call golden sun a "gender" before. |
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| Pianomanfreak | Oct 31 2014, 06:39 PM Post #22 |
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Scholar
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I meant my favorite games not gender sorry my bad. My favorite gender of games are platformers and rpgs. |
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| leaf | Oct 31 2014, 07:35 PM Post #23 |
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Crimson Leaf Vermillion
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Not to be mean, but...
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| Saturos | Oct 31 2014, 08:41 PM Post #24 |
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heart-under-blade
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Why would that be mean? Sounds good, though! What did you think of Dark Dawn? |
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| Pianomanfreak | Nov 1 2014, 08:40 AM Post #25 |
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Dark Dawn had a good storyline and a good soundtrack. But i didn't like the point of no returns there was so many of them. |
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| Ian889 | Nov 1 2014, 10:22 AM Post #26 |
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Death comes to all of those who oppose me.
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*eats newbie* hello. |
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| Pianomanfreak | Nov 1 2014, 03:24 PM Post #27 |
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Thanks for the warm welcome everyone. |
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| Saturos | Nov 1 2014, 03:51 PM Post #28 |
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heart-under-blade
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Hehe, that's pretty much how I feel about Dark Dawn, too. There were some fantastic moments, and I liked the four-emotion response thing (even if it was hard to decipher sometimes). I also would have appreciated having The points of no return are maximum RIP though |
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| leaf | Nov 1 2014, 11:58 PM Post #29 |
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Crimson Leaf Vermillion
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It was so easy early on because they spaced the djinn poorly (although with having to fit 72 djinn in a single game, I can't blame them). Try purposely skipping some of the earlier ones and you might find the game to be reasonably balanced. You should not have access to tier 4 summons before the ice queen battle. I suspect they made it this way because they didn't *expect* you to find all the djinn on a first playthrough, but then people found out about the points of no return, so everyone went online for a checklist of things to get so they didn't permanently miss anything. In the lategame, it was easy because the game pretty much just threw exp at you for free, and the only way to remedy that is to run from battles and never purposely grind weapon unleashes. Basically, once you're comfortable fighting enemies in an area, stop fighting them, because it's just contributing to the exp runaway. Also, for the chalis+blados battle, just let them use up their items while you defend+heal the first few turns... it gets *a lot* harder when they run out of puny items and start hitting you with their EPAs. Which they will spam. A lot. ...unfortunately, there's nothing you can do about the points of no return, and they really botch the whole "completionist" thing if you try to take on self-imposed challenges in the early game to make the game more difficult. edit: And I just now noticed that it was only satty complaining about the difficulty, not pianoman. Welp. |
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