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| Why is Final Fantasy II so widely hated?; totally not ripping off the topic title | |
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| Tweet Topic Started: Apr 4 2011, 06:35 PM (1,287 Views) | |
| Kula Diamond | Apr 4 2011, 07:13 PM Post #21 |
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atlus tracts
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no hate for garuda i sad |
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| Kris, Awooer of Worlds | Apr 4 2011, 07:13 PM Post #22 |
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Awoo!
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...It's probably because I don't remember Garuda. ): |
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| Crash | Apr 4 2011, 07:14 PM Post #23 |
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Wheey! I've became a human being!! I am very handsam!
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I don't think he necessarily means unbalanced in terms of "way too powerful and breaks the game," he means that some jobs are literally crappier versions of other jobs that you should straight-up never use. |
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| Kula Diamond | Apr 4 2011, 07:15 PM Post #24 |
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atlus tracts
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That boss in Saronia that spammed a superpowered (For that point) thunder attack thing. |
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| Gilgamesh | Apr 4 2011, 07:15 PM Post #25 |
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solbowz Aurarius
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Yeah, at the end game once you trained enough of everything else. Whereas in III since abilities are fixed to jobs there's no reason to become many of them. At least in V Freelancer and Mime are so strong because they can combine the other job abilities. In addition to what Crash said, mind you. Also, Garuda is that thing that you need Dragoons to beat. Edited by Gilgamesh, Apr 4 2011, 07:16 PM.
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| Kula Diamond | Apr 4 2011, 07:20 PM Post #26 |
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atlus tracts
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touche |
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| Crash | Apr 4 2011, 07:22 PM Post #27 |
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Wheey! I've became a human being!! I am very handsam!
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Garuda did suck but he's got nothing on Hein. Bosses that are able to shift their weakness/absorbed elements at will and without announcing the new element changes does not work well -at all- in a turn-based game. But still, none of that comes even close to the awfulness of the endgame. |
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| Kris, Awooer of Worlds | Apr 4 2011, 07:23 PM Post #28 |
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Awoo!
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Well, I must admit that it's been a hellava long time since I've played FFIII. And the endgame boss rush pissed me off so much that I refused to play it after I got there, thus preventing it from being the first FF game I beat. ): Though I've beaten XII. Yay for being able to claim that I've beaten an FF game. |
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| UltaFlame | Apr 4 2011, 07:24 PM Post #29 |
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Thanks Poui.
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I've beat X \o/ |
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| Deleted User | Apr 4 2011, 07:25 PM Post #30 |
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Deleted User
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I've beaten every game I through to X and XIII, as far as main series games go
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| Kris, Awooer of Worlds | Apr 4 2011, 07:25 PM Post #31 |
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Awoo!
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I've yet to play X or XI. I've played I-XII otherwise, though. Excluding X-2 as well, though. |
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| Kula Diamond | Apr 4 2011, 07:26 PM Post #32 |
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atlus tracts
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HORRIBLE MEMORIES HORRIBLE MEMORIES EVERYWHERE |
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| UltaFlame | Apr 4 2011, 07:26 PM Post #33 |
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Thanks Poui.
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That include Revenant Wings? |
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| Kris, Awooer of Worlds | Apr 4 2011, 07:27 PM Post #34 |
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Awoo!
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I'm mostly talking about non-spin offs. I -somewhat- consider X-2 a non-spin off. Though I have played Revenant Wings a lil bit. I've even played VII:Crisis Core too. |
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| UltaFlame | Apr 4 2011, 07:30 PM Post #35 |
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Thanks Poui.
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I beat Revenant Wings. It was an alright game. The bonus dungeon thing, though, that one's frustrating as hell. Not because it's hard but because 'ugh same thing over and over' |
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| Role | Apr 4 2011, 10:04 PM Post #36 |
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Fulminous Witch
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I did not know that about the original, all I've played are the remakes starting with the GBA remake. However, I love the game so much it's among my favorites - I actually PREFER this leveling system, where you can custom build your characters to whatever specification you want, rather than just doing the class system thing. I think this was also the precursor to the SaGa series... Another thing I like is FFV, which is pretty up there on my list. I dislike how everything devolved into "training up the Freelancer", since that could have been done MUCH better (stats are augmented by what skill you equip, giving those skill stat support, rather than just having the best stats of all the mastered classes), but I just freaking LOVED how many classes were in the game. I think FF should really focus on two or three systems and actually DEVELOP THEM rather than changing it every freaking game. The Class/Job system from FFI, III, V, and to an extent, 9 is a great thing to develop. Hell, look at how FFT has evolved! The Materia-esque systems from FFVII and its precursor form from FFVI could easily be developed well. As much as I dislike 7, the system does have a sound basis that could be awesome if done right. And the oft hated Junction System, which I LOVED, could be improved as well. I'd love to see that evolved past its original form. FF as a whole suffers because it keeps freaking changing, rather than evolving... it's kinda disappointing, really. |
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| Peytral | Apr 4 2011, 10:13 PM Post #37 |
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peytral pls
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I have never beaten a main-series Final Fantasy game, despite having played seven of them. Also III has all of my hatred forever. |
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| Kris, Awooer of Worlds | Apr 4 2011, 10:15 PM Post #38 |
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Awoo!
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I had that problem until last week, when I beat XII. |
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| Peytral | Apr 4 2011, 10:16 PM Post #39 |
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peytral pls
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I would've beaten IV if it wasn't for that horrible final dungeon. |
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| Kris, Awooer of Worlds | Apr 4 2011, 10:16 PM Post #40 |
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Awoo!
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Play XII? ): |
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