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Mega Man
Topic Started: Jan 12 2011, 12:19 AM (18,141 Views)
Gilgamesh
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solbowz Aurarius

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Oct 9 2011, 07:56 PM
My idea was basically to make it so that double-megamerging had things Model A couldn't replicate. I figured it'd act a lot like the original, while Model A took a lot of inspiration from Vile Mode in Maverick Hunter X.

The whole armor upgrades, though... that was my ideas for the sequel-that-wont-happen to my sequel-that-won't-happen. XD

It's not just Model X, either. Imagine being able to customize each of the models!

But hot damn I'm with you on the Elf Wars. Even better if it's in the same art style as Zero was.

Here's an idea for Omega, though - don't make him a joke like he was in Zero 3. Imagine something that big with the mobility and combo fervor of ZX's Omega! An elf wars saga would be awesome, really. I agree, first game Zero shouldn't be playable, but subsequent games in the series he should - since we've got soundstages about how X and Zero took down Omega.
By armors I was talking about more like X's actual armors, but you mean something like the upgrades you can put in them in X5/X6? That's a good idea, I didn't even think of that.

Also, I forget where it was stated, but the Elf Wars lasted for four years, and Zero was only awakened near the end of the last year. So if it was one game, he probably wouldn't be available until the fortress stages. If it was a series, he wouldn't be available until the last game, most likely. Multiple games would be cool though; if Axl died at the end of one game rather than the middle of one you wouldn't lose out on anything from a gameplay perspective (like playing as Axl? Too bad, can't use him in the fortress levels!)

IIRC Omega was only super easy because of hardware limitations, right? I mean, not like this game(s) is gonna happen, but on modern day systems I assume we wouldn't have this problem, especially if it was for a console/PC.
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Fulminous Witch
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@Kiki: Oh, nice find! I really like some of their heroine redesigns. #4, 2, and 9 especially.

@Gil: Well yeah, that was the general idea - whole armor sets. I could see variants from all of the X game armors, each with it's own specialty. For example, First Armor's Buster part would produce a shot diffusion effect - charge shots would have a similar swirlly effect that the original X1 L3 charge has - and the L3 charge would essentially be the X1 L3 charge shot! It'd work great as a shout out, while still allowing for a bunch of different setups. Wearing a set would probably give a certain bonus, but mixing and matching certain parts may turn out better for your personal playstyle, especially if they work well together.

Now imagine that, but with sets for each of the different models! They'd be ZX only - Model A instead I figure would have a setup similar to Vile Mode again - even if they could A-trans into the pseudoroids, the events from the previous game idea I had would have them preferring to use it to upgrade the attacks of the base/pure models.

So ZX would upgrade like X with new augmentations.
And A would upgrade like Zero/Vile with new weapons and attacks.

Elf Wars should be more than just one game. I think they should be at least 3. So Zero would be awakened in the epilogue of EF2, and would return to the fight in EF3. ...Actually, that gives me an idea! What if they woke Zero up because Axl fell in battle?

@Omega: Yup, that's the whole idea. We'd have to face him in his full supposedly-godlike force! While in story, it wouldn't be so supposedly strong, as far as gameplay goes, the player will notice one hell of a difference.
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Gilgamesh
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solbowz Aurarius

Ah, so kind of like X's X8 armor system then. Although IIRC the only bonus there was given you a Giga Attack, but close enough. As for Pseduoroids, what if A0Transing into them was just used as a Giga Crush, like Axl's Action Trigger in X8? Not that they have to be used at all, I guess but if they were to show off that'd be a great way to do it while at the same time not wasting space with joke forms.

About the Elf Wars, yeah, that could work, or it could be the reason why they built Zero a new body (although in that case we'd need a timeskip unless Ciel's ancestor built it REALLY fast). Now that I think about it, I think using the Cyber Elf system would be pretty cool too, since it IS the Elf Wars. Although since X is still something of the main character here I'd still prefer the X style of gameplay whenever the two would clash (each single weapon is a single boss's weakness vs the element system, etc).
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Fulminous Witch
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As far as full sets go, I want Gigacrushes to stay Model A - so instead of giga crushes, it'd be something that'd make sense for the armor I guess, such as an additional boost within an attribute or some other passive ability. So basically, you could mix and match to have a focus, or you could use a set for an extra bonus, adding more versatility perhaps.

As far as A-trans goes, I think transing into the pseudoroids was a mistake in and of itself. It'd have been better if data was analyzed to add upgrades to the models themselves, since the pseudoroids were built from the models in the first place. I mean, look at what happened in Advent - the second you got a model, it'd be a very rare thing to use a psuedoroid unless you were forced to. Most of them were crazy situational - I think only Buckfire was really useful, to be honest.


@Elf Wars: I figured that he was in a stand-in body, but when the war started that ancestor started to work on a combat-ready body. Perhaps it just took too long to set up, and the combat-model just wasn't quite done in time to save Axl.

Problem I have with the elf system, though, is that we'd not be able to use Z3 or Z4's systems, since those were recent developments at the time of those games. Perhaps a different take on it - a proto-elf system, perhaps. It wouldn't be as restrictive as Zero1/2's system, but perhaps the early elves would be used like equipment or something.

As for the weapon system... I think it should be different for each character. X follows the Classic/X system. Axl, and later Zero, follow the element system. It'd work as a tie-between of sorts.
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Crash
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Wheey! I've became a human being!! I am very handsam!

You guys gotta check this stuff out: http://www.digitpress.com/forum/showthread.php?t=157488

tons of sketch artwork and character cels, internal memos describing storylines/features of Mega Man games, etc. More on the second page of that thread too

My personal favorites are the two instances where the guy drawing the box art used the wrong character out of X & Mega Man. Mega Man fighting Launch Octopus gets my stamp of approval at least
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Gilgamesh
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solbowz Aurarius

XFD "This is not the right character to use."

I guess that problem explains little girl X in X4.

I'd totally play Mega Man X soccer.

This stuff is pretty awesome though; the sketches, notes, all of it.
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Crash
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Wheey! I've became a human being!! I am very handsam!

So Capcom has a Mega Man X re-release with HD graphics coming for iOS in Japan. Looks pretty good! Putting the work into making HD assets, I wonder if this is testing the waters for something more in the future.
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Gilgamesh
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solbowz Aurarius

Huh, that looks pretty nice. Now if only they'd fix Armored Armadillo's theme.
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Fulminous Witch
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Now if only they'd make a new game.

I'm getting sick of X1.
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Crash
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Wheey! I've became a human being!! I am very handsam!

yeah man they're just shoving it in our faces all the time




(that was sarcasm)

In fifty minutes, happy 24th to Mega Man
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Fulminous Witch
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I know, I'm being overly picky and bitchy about it...

But we have now many X1 remakes now? What ever happened to the rest of the series? I'd love an X2 and X3 remake, with the levels filled out better and what not. If only they hadn't released MHX on the PSP... I'd totally have bought those games.

At least they've got all three on Wii's VC. Still, a remake of more than just the first games... I'd buy it, even if I'm still bitchy about no new games.
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Fulminous Witch
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Sorry for the double post, but...

http://kotaku.com/5869954/this-is-not-the-mega-man-game-you-were-looking-for

Oh WOW, the Iphone X game plays like crap.
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ShinyGirafarig
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Giraffes are adorable.

And they say iPhones are threatening the specialized video game handheld business.
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Crash
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Wheey! I've became a human being!! I am very handsam!

I actually think people are overreacting to the iPhone game. Even with all the things that make it worse than the original game, it's still better than 90% of the iPhone crap out there. It has potential to reach a large audience that has never played Mega Man X before or even Mega Man period, and to them those negative changes don't make a single difference.

This game isn't "killing Mega Man" or any of the countless other things commenters at Rockman Corner and TMMN are surely saying right now.
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ShinyGirafarig
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Giraffes are adorable.

I finally removed TMMN from my favorites at the start of the week. It's nothing but whining there.
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Fulminous Witch
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I'm gonna be blunt - the Gameboy Color games had the autoscrolling. So why the hell doesn't this? I understand the shitty control scheme, it's an iPhone game. That's to be expected. But this? The animations are choppy, the scrolling was axed... there's no excuse here. I've seen Newgrounds Flash games that played better. Hell, I could hunt one down and link it if requested!

The iPhone is leaps and bounds more powerful than a gameboy color. There was no excuse for them not to have smooth moving sprites and autoscrolling. And paying for the powerups? WTF?
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Kiki
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Kiki Martius Chantico

I had a dream last night where I played a demo of a game called Tron Tron which was a crossover of Misadventures of Tron Bonne and old-school My Little Pony. The Servbots rode the ponies and the game was aimed at small children. I was saying to the Gamestop cashier "they cancelled legends 3 but they make this?!"
I also played a demo of Ys where Adol had a fuzzy viking/mongolian herder hat
Youre welcome for telling you.
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Peytral
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peytral pls

Kiki
Dec 21 2011, 06:38 PM
I also played a demo of Ys where Adol had a fuzzy viking/mongolian herder hat
Next Ys game confirmed for Norway.

But yeah, I would defend the iPhone MMX game but I'm still kind of pissed at Capcom for not having released a non-Classic MM game in forever.
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Gilgamesh
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solbowz Aurarius

Crash
http://s9.zetaboards.com/The_Temple_of_Kraden/single/?p=8404911&t=7257952
I actually think people are overreacting to the iPhone game. Even with all the things that make it worse than the original game, it's still better than 90% of the iPhone crap out there. It has potential to reach a large audience that has never played Mega Man X before or even Mega Man period, and to them those negative changes don't make a single difference.

This game isn't "killing Mega Man" or any of the countless other things commenters at Rockman Corner and TMMN are surely saying right now.
This, somewhat, I mean, at the end of the day, it's not any worse than that GBA port of the original Sonic the Hedgehog, except this is only like, $3 instead of $20.
Role
http://s9.zetaboards.com/The_Temple_of_Kraden/single/?p=8404932&t=7257952
I'm gonna be blunt - the Gameboy Color games had the autoscrolling. So why the hell doesn't this? I understand the shitty control scheme, it's an iPhone game. That's to be expected. But this? The animations are choppy, the scrolling was axed... there's no excuse here. I've seen Newgrounds Flash games that played better. Hell, I could hunt one down and link it if requested!

The iPhone is leaps and bounds more powerful than a gameboy color. There was no excuse for them not to have smooth moving sprites and autoscrolling. And paying for the powerups? WTF?
...But on the other hand, as she said the iPhone could've handled a straight vanilla port, so this was stupid. Also to me it looks like the DLC is for the lazy/impatient people that can't do it themselves, rather than something you HAVE to buy. Why would you play the game if you're just gonna buy the power ups and boss weapons is beyond me, though.

Either way, back to what Crash said, it's a stupid, lazy, cash in port and I won't defend it in any way, but yeah, overreacting, people.
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Fulminous Witch
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I think it's because we were excited to see the X series come to Iphone, only to have it turn out to be crap. I mean hell... how does X1 even merit an easy mode? It's not hard in the first place!
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