Temple of Kraden News:
| Greetings, heathen. Perhaps some fortuitous blessing of Kraden's grace hath led you to our humble Temple, or perhaps you are simply curious about this strange and wonderful cult. Should you be willing - and dare to hope - to achieve enlightenment, the door opens before you. Lo! Leave your old life behind! For once you step through, you become something more than just yourself. You become a Kradenette. Are you willing to make the rapturous plunge? Do you have what it takes? One of us! One of us! One of us! Already one of us? Make your presence known: |
| A little point about that dungeon which I won't name for spoilers.... | |
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| Tweet Topic Started: Jan 9 2011, 06:57 PM (882 Views) | |
| Bison | Jan 9 2011, 06:57 PM Post #1 |
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YAR HAR FIDDLE DE DEE BEING A PIRATE IS ALRIGHT TO BE DO WHAT YOU WANT CUSE A PIRATE IS FREE! YOU ARE A PIRATE!
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So basically, I started the game over and I was speeding through Konpa ruins when I noticed there were two points that could be So do these indicate a sign that PONR (I totally spelled that wrong first time) were not planned at the beginning or that we will be revisiting Konpa Ruins in the next game? Or something else? Unless I've just been a noob and there is a way to get past them.... And if by any chance this has been brought up before then my bad, I didn't see anything as I read through. |
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Jan 9 2011, 07:03 PM Post #2 |
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Worthy
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You are not supposed to get pass them. Remember that Kraden and two MERCURY ADEPTS somehow got to the cutscene before you did? Yeah, that's how. Kraden also commented when Nowell was furious at Matthew's lateness, that they do not have the psynergy she possess to quickly reaching this chamber. In short, Nowell has cold snap, and the puddles are there to make sense of how Kraden got through. If you hack your way through it, you would also end up in that chamber where you first saw Kraden. I thought this was a really neat addition considering they made no indication of how Satty and Menny got to the top of the lighthouses in past games. |
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| Bison | Jan 9 2011, 07:08 PM Post #3 |
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YAR HAR FIDDLE DE DEE BEING A PIRATE IS ALRIGHT TO BE DO WHAT YOU WANT CUSE A PIRATE IS FREE! YOU ARE A PIRATE!
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Why did I not think of that.... This is what happens when I play games at midnight. |
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| The Phantom Squee | Jan 9 2011, 09:01 PM Post #4 |
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Sound the horn and call the cry: "How many of them can we make die?"
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Yeah, I had the same thought when I noticed them this time around. I figured that's their nod to that fact that Kraden, Rief, and Nowell got their first, giving us an actual explanation of why. |
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| Deleted User | Jan 11 2011, 01:10 PM Post #5 |
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Deleted User
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I saw them first time around and I still didn't realise it when I saw Rief and Nowell. (“・ω・)つ I'm probably just stupid. Or wasn't paying attention during that piece of dialogue.
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| Gwydd | Jan 11 2011, 11:43 PM Post #6 |
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Eternity Awaits You and Me
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Golden Sun is fantastic in that it nearly always has an explanation for why other Adepts can get through the dungeon, by putting puzzles that the player can't deal with but the other characters can. There's this stuff in Gondowan Cliffs and Kibombo Mountains and in Kibombo that allow Piers to travel, for instance. Also, I don't think Nowell has Cold Snap. I think she has Frost. That is, Cold Snap is a Psynergy tied closely to the Ice Queen Stone. I would assume it has nothing to do with Frost and the Frost Gem, save that the two have the same ultimate effect of freezing water into pillars of ice. Rief didn't inherit his mother's use of Frost, but Nowell did. |
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| HyrulianJedi | Jan 12 2011, 03:27 AM Post #7 |
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uguu~
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Which is fairly dumb, because he inherited Ice. How the hell can you make icicle form from moisture, but can't freeze a puddle of water? |
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| Lemubaby | Jan 12 2011, 12:57 PM Post #8 |
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(_(_( ・ω・)
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Because Reif is a derp. >_> |
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| Gwydd | Jan 12 2011, 01:13 PM Post #9 |
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Eternity Awaits You and Me
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They're different spells. It's possible that Rief got so caught up in scholarly research that he forgot to learn Frost, considering he thought he could always be travelling with his sister and she knew it well enough that it wouldn't matter. Also, on that topic, doesn't it seem there are always two apprentices in the Mercury Clan of Imil? Alex and Mia taught by Mia's father. Justin and Megan taught by Mia herself. Rief and Nowell taught by Kraden, and presumably also by Mia or by Megan or Justin. |
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Jan 12 2011, 01:44 PM Post #10 |
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Worthy
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Has any one also noticed an extra magma shard podium in underground Belinsk behind a statue passable only with the slap psynergy? You can't get to this one seeing you will never have the Slap Psynergy AND magma shards at the same time. I speculate that's there for the same reason as the water puddles mentioned above. It provides a passage for Ryu Kou and Hou Zan to pass through that which does not conflict yours. After all, they did take one magma shard AND the slap glove from you. ....although it's interesting that this would mean they can actually USE the slap glove. |
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| Blissfulystoopid | Jan 12 2011, 02:03 PM Post #11 |
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Temples' Resident Gaymer
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Not that interesting, in its own way. When she first mentions it, Sveta says outright the Slap Glove is different from other artifacts in that it's constructed specially so that non-adepts can use it as well. |
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Jan 12 2011, 02:26 PM Post #12 |
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Worthy
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yeah, I vaguely remember something like that, thanks for confirming. |
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| HyrulianJedi | Jan 12 2011, 10:00 PM Post #13 |
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uguu~
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That's exactly my point, though. Deposition, the process of transforming water vapor directly to ice, should be more difficult than simply freezing water, especially since it would rely on the same principles. And regardless, Douse and Frost should be the first techniques an aspiring Mercury Adept should learn, next to Ply, as they cover the most basic techniques of their element - condensation and freezing. And, oddly enough, Douse, Ply, and Ice are the only Psynergy groups Rief actually learns in his base class. |
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| The Phantom Squee | Jan 13 2011, 12:36 PM Post #14 |
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Sound the horn and call the cry: "How many of them can we make die?"
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Clearly Ice is easier than Frost because gravity makes it easier for ice to form downward than upward. |
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| Deadbeard | Jan 13 2011, 03:17 PM Post #15 |
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King of Pirates
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Hardly. It's cool when it happens, but most of the time it's completely ignored. The most common example is always the reveal door at Babi lighthouse, but also think about Isaac's entire journey through the Eastern Sea and climbing of Jupiter Lighthouse, Agatio and Karst getting deep into Mars Lighthouse, Ryu Kou being able to cross the mountains in the first place, and people even knowing about passages such as the one in Konpa ruins (since the puzzle had never been solved before how did anyone know about the passage? Unless they mean the Cold Snap one, which opens problems of its own as the puzzle had to be partially solved to even reach that part). |
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| Jarnakel Magnus | Jan 14 2011, 10:00 PM Post #16 |
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Nothing to siege here, move along.
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Isaac's Party climbing Jupiter Lighthouse I'll give you, however: Karst and Agatio in Mars Lighthouse: They are Martians, and, since it is believed that the little gems that grant utility psynergy grant things that can actually be learned by some types of adepts (known, even, see frost gem), then it is entirely possible that they know teleport. This one is iffy, though. Ryo Kou: When you exit on the other side of Konpa Ruins, a party member asks what some sound is, and Sveta is all "Maybe it's the SLap Glo-er, never mind." Then you meet Ryo Kou, and guess what he has? The Slap Glove. If you look at what happens when you return the bag, Hou Zan or whatever his name is, is shown a NOTE inside it by the lady you give it back to, and he reads it and tells his group they need to talk. When you meet them and get the slap glove, they tell you Sveta told them to give you said glove so that you would help them. Presumably, the note is how she told them, and the Slap Glove was in the bag as well. People knowing about passages... I recall at least one instance where what they say is that there USED to be a passage, but the Golden Sun Event moved shit around, sealing it, and so what your group does is find another way. And for all the others, well, there's all these legends and myths about the Jenei and such, why wouldn't there be legends about paths only they could take? Konpa is an offender though, yes. |
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