Temple of Kraden News:
| Greetings, heathen. Perhaps some fortuitous blessing of Kraden's grace hath led you to our humble Temple, or perhaps you are simply curious about this strange and wonderful cult. Should you be willing - and dare to hope - to achieve enlightenment, the door opens before you. Lo! Leave your old life behind! For once you step through, you become something more than just yourself. You become a Kradenette. Are you willing to make the rapturous plunge? Do you have what it takes? One of us! One of us! One of us! Already one of us? Make your presence known: |
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| The intro; RAAAAAAGGGGEEEEE | |
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| Tweet Topic Started: Dec 12 2010, 10:43 AM (1,588 Views) | |
| Super Slash | Jan 27 2011, 10:21 PM Post #21 |
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I think Wind Waker definitely gives this game's intro competition (or the other way around >_>). I'm not sure if it's seven minutes, but if not, then it's close. |
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| Kiki | Jan 29 2011, 08:47 AM Post #22 |
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Kiki Martius Chantico
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They seemed to be explaining simple things for a very long time. Plus, the whole mandatory Psynergy training grounds. We'd already gotten the hang of psynergy in the forest with Isaac and Garet. |
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| Deleted User | Jan 29 2011, 10:08 AM Post #23 |
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Deleted User
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This. Plus the opening told us about stuff for ages that it could easily have told us in 10 times less words :c It's not until about Konpa Ruins the game gets good imo. Sure, the Psynergy Training Grounds were fun first time around, but it'd be nice to not have to do it everytime. Twice (if you want the WoL) :x |
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| Ultimate Assassin | Jan 29 2011, 10:14 AM Post #24 |
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i enjoy it. I'd watch it every time if i didn't have such a short attention span. |
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| Chaos of Ruin | Feb 3 2011, 08:51 PM Post #25 |
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Disciple
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I agree with Kyarorain. There should be a skip button. I think the reason there isn't is because the Tuaparang airship is part of the present game and not the previous. If you recall, the intros to the previous 2 didn't have anything scene-wise but a story summary. |
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